b = audio_name.save(audio_filename);
The
Audio.save function saves the audio recording in an
Audio object to the file specified by
audio_filename.
Audio recorded using the functions
Audio.record and
Audio.recordInteractive is stored in M4A format (AAC encoded in an MPEG-4 container). Audio in this format should be saved with the extension .m4a so that it will be recognized by media players.
The function returns a logical value of 1 (true) if the file was successfully saved or 0 (false) otherwise.